Tuesday, August 30, 2011

What is a Capstone?

I always thought a capstone was that end of the year project that combines what I've learned, with something that shows what my greatest strengths are.  I feel it's a necessary evil.  Not only does it show employers what I can potentially do, it also helps me finally put together a story that's been hanging over my head for the last 5 years.  I'm finally moving forward.  It's kind of like that push out of the nest.  Personally I don't think 2 semester is enough for capstones.  Some of us are spending our first semester planning, and the second semester doing the capstone itself.  But, I think two semesters should be spent doing the capstone, and one semester during our junior year should be set aside for planning.  My junior year I was finally able to see the light at the end of the tunnel, capstone planning would have made it all the more real.  Now that it's my senior year, it kind feels like I lost some time.  That's nobodies fault but mine though.

Capstone Ideas

      For my capstone I've already chosen to do a comic, where you have to watch an animation to find out where it ends.  The unofficial name of my comic/animation is "The Gem Caller."  One of the new ways I thought to make this capstone more interesting was to make it a game.   Kind of a choose-your-own-avdenture-paranormal-romance story game.  That's really hard to say...  Yea, I know it's cheesy, but I thought it would be cool to do a story with several scenarios, then have a first person animation to find out how the story ends.  But now that I think of it, it doesn't really work for this story.   The other idea I had was to make a story bogged down with so much information that the reader has to decipher the truth for themselves, and then the animation would show what really happened.  My last idea is a bit harder to describe.  It has somewhat of the same premiss as the last idea, except instead of bogging down the reader with information it would be a mini treasure hunt.  Like a real life game of charades except you decipher a comic, where the reward is the animated ending.

Since the story is called "The Gem Caller," you're probably thinking the story has something to do with buried treasure.  Well it's actually a story that has to do with Lycanthropy. The concept for this capstone was to unite my favorite things such as werewolves,  and a form of story telling where the reader is allowed to get fully involved with the story.  Hence, the choose your own adventure, charades, treasure hunt aspects.  

Unfortunately there is a bit of conflict with the story I created, and the ideas I just came up with to execute the story.  I think for now, it's back to the drawing board.